
#Using garmin basecamp on ipad android#
Now I should point out that Android compatibility with the different download scenarios below is a bit of a complex story. Getting data off your Android device (technically either phone or tablet) will require you to download the Sportablet app. So you’re not ‘in the hole’ $50 if it doesn’t work. The good news is that compared to the iPad option, it only costs a $1-2 (or nothing at all) to try it out. I would to upfront note that the Android downloading option is far from perfect. I say “oddly” because when you look at the rest of the sports and device ecosystem on Android, it’s otherwise fairly convoluted (see: Bluetooth Smart on Android). The Android ‘story’ is oddly enough the most complete when it comes to getting stuff off your Garmin. With that, let’s get into it! Android Downloading: But that’s it for solutions that work end to end (inclusive of actually getting the file uploaded to a service via some app). I could likely count on one hand the other devices that will work with some of these solutions: The O-Synce Navi2Coach (USB enumerated worked on Surface RT, but not Android), and the Timex Run Trainer 2.0 (USB enumerated worked on Android and Surface RT). Unless the device enumerates as a USB mass storage device, you’re generally out of luck. The reason I specifically focused on Garmin devices is simple: There’s quite frankly not much support out there for other devices today. Some solutions are straight forward, and some are downright messy. Some platforms have more flexibility than others, as you’ll see. Thus I figured I’d walk through the three major tablet platforms and what your options are on each platform. But the vast majority of fitness devices on the market today don’t enable such scenarios. Some devices such as the Garmin Edge 510 and 810 now allow uploading of workouts via your phone or tablet. Whether that be initial configuration of the device, updating of the unit firmware, or downloading of workouts.


As it stands today, every GPS device available in the sports and fitness world requires a computer in some capacity.
